With late game hyper carries on the rise again it seems like a good idea to talk about this evolving meta and why it has happened. Often times the meta will suddenly shift from certain champions to others and people question why. For those who’d like to know, here’s a brief description.
The first and foremost cause of the hyper carries rising happened with the release of patch 4.10. In that patch Riot released a new AD item, buffed some numbers on some old items, reworked others and nerfed Randuin’s Omen.
Because bruisers were so strong people felt protecting the ADC was not nearly as efficient. Simply, the bruiser could do everything that an ADC might want to do, except just plain better. Since bruisers generally also build some tank it meant that they would be tanky enough to survive on their own and deal enough damage to take out teams as well. There was simply little for the ADCs to do against them. As a result, late game carries, such as Jinx, Tristana, Vayne all fell out of favor. This called for the very small pool of ADCs that could do well early game so they wouldn’t get completely crushed by a bruiser come mid – late game.
Now that ADCs are buffed they’re much more worth protecting. For ADC players this just usually means a switch in champions. ADCs such as Jinx, Tristana, Kog’Maw have become more popular in the meta. So what does this mean for the rest of the lanes? In an ADC-centric meta it usually forces the mid laners to become more farm heavy, long range champions, such as Xerath, Ziggs, and Orianna, who will be more useful in the late game than other APCs. For the top lane it means more supportive style laners such as Gragas and Lulu who can help keep the ADC alive. If you watch the LCS you can see this strategy tried and true – for NA at the very least.
It is of course not necessary for you to follow this system of play, but if you were curious as to why these styles develop hopefully this helped you understand it a little more!